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Archive for the ‘Developments’ Category

Been a while since I’ve blogged!! Little time to due such things, although I do post a few updates on the facebook page when I can.
As people know Outrun 2 is one of my personal fav driving games and probably one of the best drivers released in the last 10 years, but there was a [...]

Aug 12th, 2011 | Filed under Developments

Following on from my resolution mods for Raw Thrills, we move to Taito.
I’ve done a lot of work for some customers overseas with Battle Gear 4 Tuned – The game is very popular in Australia and certain parts of Asia, yet the game is uncommon in UK. Shame as it looks like a really good [...]

Jan 28th, 2011 | Filed under Developments

Outrun 2 SP is still one of the best driving games to come out in recent years, sadly Sega later driving games have been dull affairs. Why not roll-back RaceTV and R-Tuned into Outrun 2 SP! That is what we’ve done, Outrun 2 SP will easily out perform R-Tuned and RaceTV put together.
We are [...]

Jun 22nd, 2010 | Filed under Developments

So it’s been a really nice sunny day, and I had a couple of hours free! I had too choices, fry my brain in the heat, or finish of the Rambo LCD conversion, so here is the result.

This is dedicated to Pete, who said it would never be finished.. =]

Jun 4th, 2010 | Filed under Rambo

Rambo LCD tower is completely finished, all the wiring is done, everything is mounted.
What’s nice is I wired up the X/Y accelerator boards, so it can play HOTD4 without any issues. Naturally feedback on both Rambo and HOTD4, simply change Lindbergh to change game.
Anyway this is the finished gun tower.. Enjoy =]
click on [...]

May 18th, 2010 | Filed under Rambo

This is the first cut of the Rambo LCD control panel.

Note that static linear is still present, hence making the control panel look duller than it actually is – need to see what it will look like with the LED under lighting!
2hours later!
Okay some nice results backlighting.
Firstly Yellow CCFL tube – ambient light – really [...]

May 12th, 2010 | Filed under Rambo

Well, well.. Finally I got a good day to tackle the beastie.
These are the finished results (click on the image for a larger version).

This is how it originally looked:

Worth noting that this game needs the Lindbergh JVS I/O to have working output lamps/gun feedback, took me a while to figure that out (I thought my [...]

May 11th, 2010 | Filed under Rambo

So… the kick ass rambo artwork from my main man Sean (MCS-Arcade) has arrived from the States. This means I need to fit in finishing the Rambo cabs, as well as doing the 100 and 1 other jobs I have to-do.
The gun floor has seen better days.

Cleaned and fitted with custom floor matt.

The eye-catching Naomi [...]

May 6th, 2010 | Filed under Rambo

Congrats to Sean for finishing of the final pieces – now they are on the way to sunny England (yes it’s actually been sunny!!)
The marquee

The huuuuuuge floor matt, this will give the cab the wow-factor I am sure, if not it will be fun trying to stick it on!

The pressure is on to get [...]

Apr 27th, 2010 | Filed under Rambo

My art guru, Sean (MCS) has worked some magic on Rambo artwork for both the LCD and Naomi conversions.
I thought I’d share some of the pieces that are completed (click on the photo for a higher resolution version).
The LCD Control Panel overlay

Words can’t describe how close this is to my initial request – this is [...]

Apr 17th, 2010 | Filed under Rambo